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Privacy

Last updated 2 September 2026

There is no account, no advertising identifier and no ad network. The game plays with the network switched off. The one thing that leaves the phone is anonymous usage data that tells us whether the game works — and you can switch that off inside the app.

What stays on your device

The game in progress, the log of what happened in it, the player names and colours you typed on the setup screen, and whether you have seen the intro. All of it is written to your phone's own storage and never sent anywhere. Deleting the app deletes all of it.

What the usage data contains — and what it never does

We use PostHog to see whether the game works: how many people finish the intro, how many start a game, which board they pick, how many players are at the table, and whether the game gets played to the end. It runs in our own PostHog organisation.

No player name, no room code, and nothing else you type is ever sent. An event says that a four-player game started on the India board and ended in round 22 — never who was playing it. There is no account, so there is nothing for any of it to be attached to.

Two things are switched off deliberately, for the same reason. Autocapture would record taps together with the text inside them, which on the setup screen is the players' names. Session replay would record the screen, which in this app is a video of a table of named people playing. Neither is on.

Crashes are reported, with the stack trace, because a rules engine fails silently and that is the only way we hear about it.

Alongside the events, PostHog receives the ordinary technical context an app sends: device model, operating system version, app version, locale and time zone, and the IP address the request came from. It also generates a random identifier for the installation, held on your device. It is not the advertising identifier — the app never asks for that one.

Switching it off

Open Settings & privacy on the home screen and turn off Share anonymous usage data. Collection stops immediately, and anything queued but not yet sent is dropped rather than sent afterwards. The game is unaffected.

Who else is involved

PostHog, for the product analytics described above, hosted in the United States. They act as our processor. Apple and Google handle the app's distribution and any purchase. Nobody else receives anything, and we do not sell data or share it with advertisers.

Children

The game is suitable for all ages and is rated accordingly. Nothing collected identifies anybody, child or adult, and the switch above turns even that off.

Purchases

If the app offers a paid item, the transaction is handled entirely by Apple or Google. We never see your payment details; we are only told that a purchase succeeded.

Online play

The version on the store plays entirely on your device. Online rooms — several phones in one game over the internet — are in development and are not part of the released app. When that ships, it will send only what the game itself needs: the display name and colour you choose for that room, and the moves you make in it. That is separate from the usage data above, which never carries a name. This page will be updated before any such feature is released, and the store listing will say so.

Changes

If this policy changes, the date above changes with it. Material changes will be described in the app's release notes.

Contact

Questions about this policy: hello@opensoftlabs.org.

Not affiliated

Business is an original game. It is not affiliated with, endorsed by, or connected to any other board game or its publisher.