Everything we have made
Seven apps.
Two games and five tools, each one built because we wanted it and could not find it.
In the stores
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Business
The classic buy-and-build board game, on five boards made of cities you actually recognise: India, the United Kingdom, the United States, Australia and Canada. Two to six players pass one phone around, and bots fill any seat nobody turned up for.
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Momo
A routine companion for adults with ADHD. Momo is a body double: it sits beside you and does the routine with you, with timers built for time blindness and tasks broken down far enough to actually start. Falling off is expected, so there are no streaks.
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Two Cents
A shared monthly budget for two people, and nothing else. Agree one number at the start of the month, either of you adds an expense in two taps, and you both watch the same remaining figure go down. No categories, no charts, no reconciling.
Still being made
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Poker Night
A private table for friends in the same room or four time zones apart. One person hosts, everyone joins by code on their own phone, and the app deals eight games with dealer's choice, runs the betting and settles up at the end. Chips only, never money.
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FareWatch
Most fare alerts ask you to check them. FareWatch works the other way round: tell it the one route you actually intend to fly and it sends a single notification when the price is worth booking. One route, one notification, no daily digest.
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Ownhand
Write eight short lines with a finger or an Apple Pencil and Ownhand builds a real TrueType font from them — spacing measured from your own strokes, and every letter you wrote twice kept as a variant so text reads as written rather than stamped. Capture and build never touch the network.
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EpiSeiz
A two-sided seizure alert and log. The person with epilepsy carries one side, each caretaker the other, and an event pages the caretakers with a live location and the first-aid plan written in advance. Not a medical device; it does not catch everything.